The Core Worlds

New Jericho

by
published

Session 2 of the Tuesday Knights Deadlands campaign was largely taken up with a fight between the heroes and a large group of townsfolk who may or may not be zombies, vampires or mind-controlled.

1 Star
New Jericho boasts all the necessary amenities and good prices, but is let down by the surely attitude if the townsfolk. After the sun sets, they turn downright unruly and make strangers most unwelcome.

Travellers who must stop in New Jericho are advised to stay no longer than they need to stock up from the general store and then make tracks towards their destination while they still have daylight.