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        <title>The Core Worlds</title>
        <link>https://thecoreworlds.xyz</link>
        <description>David writes about games, sci-fi, and other nerdery</description>
        <lastBuildDate>Mon, 04 Nov 2024 21:41:33 GMT</lastBuildDate>
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        <copyright>All rights reserved 2024, David Dorward</copyright>
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            <title><![CDATA[The Narrative Potential of Simple Miniatures]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/11/narrative-potential/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/11/narrative-potential/</guid>
            <pubDate>Mon, 04 Nov 2024 21:41:33 GMT</pubDate>
            <description><![CDATA[<figure class="gallery right small"> <img src="/blog/2024/11/narrative-potential/mini.jpg" alt="Two partially painted miniatures for Frostgrave; one is a very dodgy looking wizard, the other has an eyepatch and a round shield quartered into pink and red segments with a brass boss and rim."> <figcaption>A clearly noble wizard and his protective brother.<figcaption> </figcaption></figcaption></figure> <p>My current work-in-progress is a set of models for <a href="https://www.josephamccullough.com/Frostgrave/">Frostgrave</a>. I should be having my first game of it this weekend, but its been on my radar for a while.</p> <p>I very rarely attempt freehand, but I’ve done a very simple quartering of the shield here. I've been using red as…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[The Kill Team 2024 Starter Set]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/10/kill-team-starter/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/10/kill-team-starter/</guid>
            <pubDate>Tue, 15 Oct 2024 12:57:34 GMT</pubDate>
            <description><![CDATA[<p>Yesterday's <a href="https://www.warhammer-community.com/en-gb/articles/B3EtzIYC/kill-team-starter-set-space-marines-vs-plague-marines/">announcement of the starter set</a> for the new edition of Kill Team was a bit of a surprise. It's a big break from GW's tradition of making starter sets a cut-down version of the launch box. Instead of Bug Men and Paratroopers we're getting Space Marines and Plague Marines and instead of some plastic city terrain, we're getting MDF…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[A Spearhead Victory]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/10/spearhead-victory/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/10/spearhead-victory/</guid>
            <pubDate>Fri, 11 Oct 2024 07:56:17 GMT</pubDate>
            <description><![CDATA[<p>Last week I asked folk to <a href="https://mastodon.social/@dorward/113248853838234164">wish me luck</a> as I participated in <a href="https://thecoreworlds.xyz/blog/2024/10/aos-slaves-to-darkness-spearhead/">my first tournament</a>. It looked like it paid off as I walked away with a nice piece of glass.</p> <div class="gallery"> <img src="/blog/2024/10/spearhead-victory/spearhead-victory.jpeg" alt="Slaves to Darkness Spearhead with a glass trophy proclaiming me Store Champion"> </div> <p>Admittedly it was only a little tournament, but it was a fun day and my opponents were all great. I got to face off against some armies…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[Slaves to Darkness Spearhead]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/10/aos-slaves-to-darkness-spearhead/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/10/aos-slaves-to-darkness-spearhead/</guid>
            <pubDate>Fri, 04 Oct 2024 11:58:28 GMT</pubDate>
            <description><![CDATA[<p>Tomorrow's Spearhead tournament at my <a href="https://www.grumpypony.co.uk/">friendly local gaming store</a> was the motivation I needed to crack on and finish painting my Slaves to Darkness Spearhead.</p> <p>I like the look of the models, but the Knights have a <em>lot</em> of fiddly bits which took ages to deal with along with "fun" little gaps to try to get the brush in. The…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[Can I use my proxy or conversion?]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/09/can-i-use-my-proxy-or-conversion/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/09/can-i-use-my-proxy-or-conversion/</guid>
            <pubDate>Sun, 29 Sep 2024 10:48:39 GMT</pubDate>
            <description><![CDATA[<p>A frequent question that crops up in wargaming forums, particularly those for Warhammer 40,000, is the request for permission to use a conversion or proxy model. It's not a question that can often be definitively answered because the details of the game you are playing aren't up to random people on the Internet.</p> <p>The person who can answer that question…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[Sonic the LARP]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/05/sonic-the-larp/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/05/sonic-the-larp/</guid>
            <pubDate>Thu, 25 Apr 2024 22:23:30 GMT</pubDate>
            <description><![CDATA[<p>When I do outdoorsy LARPs, they are generally with a group which uses laser tag for combat resolution. The games run the gauntlet from plot-heavy to "an excuse to have some laser tag combat". This is the story of one game I ran back in 2019.</p> <p><img src="/blog/2024/05/sonic-01.jpg" alt="A teddy bear peaks out from behind cover near a silver case. The image appears to be from CCTV as it is interlaced and has a date stamp, a time stamp and the text &quot;CAMERA !&quot; embedded in it along with a record icon in the top left"></p> <p>This was a combat-heavy and plot-light game about a group of mercenaries (the players)…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[Battletech Bootcamp]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/05/battletech-bootcamp/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/05/battletech-bootcamp/</guid>
            <pubDate>Sun, 21 Apr 2024 15:25:43 GMT</pubDate>
            <description><![CDATA[<p>I went along to the <a href="https://comstar.home.blog/2024/03/23/bad-moon-mercenaries-battletech-bootcamp/">Battletech Bootcamp</a> at the Bad Moon Cafe in London which was run by <a href="https://www.facebook.com/StrategosLevel3">Strategos Level 3</a> yesterday.</p> <p>While I was tempted to take along my freshly painted <a href="https://thecoreworlds.xyz/blog/2024/05/battletech-inner-sphere-assault-lance/">Inner Sphere Assault Lance</a>, I ended up using some of the preconstructed lists that were provided on the event page. I was working on the basis that…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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        <item>
            <title><![CDATA[Battletech Inner Sphere Assault Lance]]></title>
            <link>https://thecoreworlds.xyz/blog/2024/05/battletech-inner-sphere-assault-lance/</link>
            <guid>https://thecoreworlds.xyz/blog/2024/05/battletech-inner-sphere-assault-lance/</guid>
            <pubDate>Sun, 21 Apr 2024 15:25:43 GMT</pubDate>
            <description><![CDATA[<p>Last year I started dipping into <a href="https://www.battletech.com/">Battletech</a> after a friend started <a href="http://www.talesfromtheperiphery.org.uk/">a new podcast</a> on the subject.</p> <p>It appealed because a typical game has a small model count (4 mechs make for a game that lasts two or three hours) and the models look great, but aren't coated in as much fiddly detail as Games Workshop adds. It's also a…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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            <title><![CDATA[Painting Roundup (March 2022)]]></title>
            <link>https://thecoreworlds.xyz/blog/2022/04/painting/</link>
            <guid>https://thecoreworlds.xyz/blog/2022/04/painting/</guid>
            <pubDate>Fri, 01 Apr 2022 13:30:00 GMT</pubDate>
            <description><![CDATA[<p>I hit a painting slump in February and managed to almost complete five zombies. So when March came around, I put them to the side and picked up some other projects as a pallet cleanser.</p> <p>When Haggok, the Gutripper Boss, as announced as this years store anniversary model I wasn't really grabbed. However, since then I have discovered that I…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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        <item>
            <title><![CDATA[Painting Roundup (Jan 2022)]]></title>
            <link>https://thecoreworlds.xyz/blog/2022/02/painting/</link>
            <guid>https://thecoreworlds.xyz/blog/2022/02/painting/</guid>
            <pubDate>Tue, 01 Feb 2022 23:00:00 GMT</pubDate>
            <description><![CDATA[<p>Towards the end of last year I painted up a couple of scenery pieces from <a href="https://www.loot-studios.com/buried-tomb-old-loot">Loot Studios</a>, and then failed to take pictures of them before I packed up my lightbox to make room for Christmas. So, a little late, here they are.</p> <p>I'm planning to run some D&amp;D 4th edition at the end of the month and have…</p>]]></description>
            <author>david@dorward.me.uk (David Dorward)</author>
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